a few datapack oopsies? "serializer returned null"
Darkmega18 opened this issue ยท 1 comments
[02:24:58] [Render thread/INFO]: Skipping loading recipe xreliquary:bat_wing as it's serializer returned null
[02:24:58] [Render thread/INFO]: Skipping loading recipe xreliquary:catalyzing_gland as it's serializer returned null
[02:24:58] [Render thread/INFO]: Skipping loading recipe xreliquary:chelicerae as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:eye_of_the_storm as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:frozen_core as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:guardian_spike as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:molten_core as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:nebulous_heart as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:rib_bone as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:slime_pearl as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:squid_beak as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:withered_rib as it's serializer returned null
[02:24:59] [Render thread/INFO]: Skipping loading recipe xreliquary:zombie_heart as it's serializer returned null
saw those in my latest log. figured I'd report them.
not really oopsies - intended functionality of forge conditional recipes. The only thing that Reliquary adds is a custom condition, but forge conditional recipes will return null there if the condition isn't met for the recipe to be loaded, because well that really is the only way without significantly bigger changes being done to vanilla code.