Crashed due to "concurrentmodificationexception" on latest patch
Hmloughin opened this issue ยท 3 comments
Hello!
I updated to the latest patch today. I don't have any reliquaries because this is a relatively new world so I haven't had a chance to interact with the mod yet. I was exploring trying to find a particular POI when my game froze and then crashed. I talked with someone in the Curseforge discord to make sure it wasn't anything I did wrong when I was updating a bunch of mods and they confirmed that Reliquary was the issue.
Here's my latest log and crash report. Hope it helps!
latest.log
crash-2024-04-07_17.27.46-server.txt
Seems like some mod is making it so that entities tick in parallel instead of one after each other and hence the crash. Potentially it could be lithium though I am not sure which one that is as you have a ton that modify vanilla code. I guess I will introduce concurrent collection there and hopefully that won't hurt performance much when this is done the usual way - one after each other.
Thanks for the quick response. Yeah, I have a LOT of mods and used a base set of performance optimizers to support having a bunch of fun mods. There's conflict occasionally, but this time it was something I didn't know how to deal with without disabling the mode entirely.
I'm sorry if this creates otherwise unnecessary problems for you.