Reliquary

Reliquary

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Refine handgun mechanics

MercuriusXeno opened this issue ยท 2 comments

commented

Some of the new features are a little clunky. Decide what improvements to make and what features aren't working. They'll likely carry over when we overhaul the mechanics.

commented

I removed all the new mechanics to the gun, recoil, knockback, recoil compensation and reload animations. They were flakey in a server environment and I felt like they weren't a good fit. I may revisit them in the future when I have a better understanding of server to client relationships and how to avoid dropped packets or lost info.

commented

Server to client side recoil effects are aggravating and packets get lost. I've decided to remove the recoil effect, but I'm going to try to keep the knockback, because it's fun to superjump with the gun.