
Alot Of Morph Models Gone Randomly After Working Before (Server)
candyinsides opened this issue ยท 6 comments
Mod loader
NeoForge
Minecraft version
1.21.1
Remorphed version
4.2
Woodwalkers version
5.7
CraftedCore version
6.8
Modloader version
21.1.179
The latest.log file
Issue description
right so remorphed has been working perfectly fine but now it does not load a huge handful of the mods i have installed models into the menu, like randomly. they all appeared before but now they just, dont. even in creative and in survival too, it only loads a few but not all. ive tried changing the async loading to true to false etc but that does nothing. my server is lore based with some of these models so them not working has been a huge stepback in the acting of each character as the model just is not available. even doing the command to give the morph works but it just refuses to show up in the menu
Steps to reproduce
- start game
- go into server
- try to morph into a model
- models not showing up
Other
No response
This just happened to me as well. Had unlocked many mobs such as Sheep, Cow, Villager, Pillager, Piglin, Ghast, Warden. Now I've only got Blaze and Bee showing. Even when taking out these mobs again, they still don't show.
To properly diagnose this, you need to isolate the issue from any potential mod conflicts.
Could you please perform the following steps:
- Remove all other mods except for this one.
- Try to reproduce the error with only our mod installed.
- If the error persists, the log from this test is what we need.
- If the error disappears, please re-add your other mods one by one until the error reappears. This will identify the conflicting mod.
Ensure you're using a singleplayer world or do all of these steps for both, the client and the server.
Please upload the latest log file from the most minimal mod setup from the client (and the server, if one was used) that reproduces the error and let us know which specific mods were active for that test.
This process is crucial for me to be able to effectively troubleshoot the problem. Thanks for your cooperation!
I actually managed to solve this issue by disabling "loadMenuAsynchronous" in the remophed config file. Not only did all of my unlocked mobs return, but I also haven't experienced another crash since.
Alright. Thanks to at @Nuzza .
In my testing, it seems like the asynchronous loading was actually causing your menu to take very long to load the entities (which seamed as if they wouldn't render at all). I will now close this issue, as you can disable it by setting the loadMenuAsynchronous
option in the config file to false
.