Remorphed

Remorphed

318k Downloads

Alot Of Morph Models Gone Randomly After Working Before (Server)

candyinsides opened this issue ยท 6 comments

commented

Mod loader

NeoForge

Minecraft version

1.21.1

Remorphed version

4.2

Woodwalkers version

5.7

CraftedCore version

6.8

Modloader version

21.1.179

The latest.log file

https://mclo.gs/lXaVWIh

Issue description

right so remorphed has been working perfectly fine but now it does not load a huge handful of the mods i have installed models into the menu, like randomly. they all appeared before but now they just, dont. even in creative and in survival too, it only loads a few but not all. ive tried changing the async loading to true to false etc but that does nothing. my server is lore based with some of these models so them not working has been a huge stepback in the acting of each character as the model just is not available. even doing the command to give the morph works but it just refuses to show up in the menu

Steps to reproduce

  1. start game
  2. go into server
  3. try to morph into a model
  4. models not showing up

Other

No response

commented

This issue is stale because it has been open for 30 days with no activity.

commented

This just happened to me as well. Had unlocked many mobs such as Sheep, Cow, Villager, Pillager, Piglin, Ghast, Warden. Now I've only got Blaze and Bee showing. Even when taking out these mobs again, they still don't show.

commented

To properly diagnose this, you need to isolate the issue from any potential mod conflicts.

Could you please perform the following steps:

  1. Remove all other mods except for this one.
  2. Try to reproduce the error with only our mod installed.
  3. If the error persists, the log from this test is what we need.
  4. If the error disappears, please re-add your other mods one by one until the error reappears. This will identify the conflicting mod.

Ensure you're using a singleplayer world or do all of these steps for both, the client and the server.

Please upload the latest log file from the most minimal mod setup from the client (and the server, if one was used) that reproduces the error and let us know which specific mods were active for that test.

This process is crucial for me to be able to effectively troubleshoot the problem. Thanks for your cooperation!

commented

I actually managed to solve this issue by disabling "loadMenuAsynchronous" in the remophed config file. Not only did all of my unlocked mobs return, but I also haven't experienced another crash since.

commented

Alright. Thanks to at @Nuzza .
In my testing, it seems like the asynchronous loading was actually causing your menu to take very long to load the entities (which seamed as if they wouldn't render at all). I will now close this issue, as you can disable it by setting the loadMenuAsynchronous option in the config file to false.

commented

Please attach a client log where the issue occurred, the error seams to be client side.