
Grimoire of Gaia mob(s) not rendering
Closed this issue ยท 2 comments
Describe the bug
RenderLib, or more likely, Entity Culling, does not get along with Grimoire of Gaia. Mobs are invisible and spam the log with errors.
Reproducibility
- I reproduced this issue with as few other mods as possible installed.
- I am unable to reproduce this issue consistently.
"Why not consistently?"
I cannot reproduce it in my instance inside MultiMC and java 1.8.0_441-b07
But a couple other players using ATLauncher get their logs flooded with these errors and cant see the mob.
To Reproduce
- Install RenderLib and Entity Culling
- Install Grimoire of Gaia
- Spawn a Minotaurus
- See error
New: - Open a server, join as a client and do the above
Screenshots/Videos
No render, invisible mobs.
Versions
RenderLib: 1.4.3
Forge: 2860
Minecraft: 1.12.2
Other mods (necessary to reproduce the bug): Grimoire of Gaia
Hardware
CPU: R7 3700X
RAM: 64 GB
GPU: RX 7900 XTX
VRAM: 24 GB
Log File
https://gist.github.com/Sereath/fa1c4f3bf36c52ccd1a8d748766019ab
The part in specific, because the log got flooded by the error:
https://gist.github.com/Sereath/4aa9e4cbe830cfad2c768068293d0059
Edit:
I see now.
It only happens with clients in a server.
No issues in single player at all.
Took me a couple of hours to figure out.
Clients have RenderLib 1.4.3 and Entity Culling 6.5.0.
The server has neither. And, naturally, the server has nothing in its logs.
Servers are not supposed to have them, are they?
Works fine for me. (Server only has Grimoire of Gaia, Client has Grimoire of Gaia + EntityCulling)