Optifine Shaders blocks camera through blocks
LogicalGeekBoy opened this issue ยท 0 comments
Report regarding shaders and editing a replay:
did 2 time lapse renders today for my next video with the updated version. Had to disable shaders because during the "timeline" keyframe part of the process, anytime my camera went underground or in a block with shaders enabled the whole screen went black. Disabling shaders allowed me to "see through" blocks so I just rendered them with the vanilla look (no shaders). Hope that makes sense. Also on my 2nd render my MC froze and I had to kill it with the Task Manager. I re-opened it tho and rendered again and it went just fine