Light not properly updated when jumping
Johni0702 opened this issue ยท 0 comments
MC 1.15.2
RM 2.3.0
- Enter world
- Remove a significant amount of blocks (probably one-by-one, not with a single command), thereby literally shining light on new blocks
- Exit world
- Open replay
- Jump to the end
- Jump back a bit (thereby skipping over the block removal without rendering even a single frame)
- Lighting was not properly updated, newly exposed blocks should now be in shade