Preventing Construct's Armory from opening GUI
SillySnowFox opened this issue ยท 1 comments
Something in the newest version is stopping Construct's Armory from opening it's GUI for the Armor Station and Armor Forge. The rest of Tinker's (and all other custom GUI machines) work fine.
Caused by: java.lang.NullPointerException
at c4.conarm.client.gui.PreviewPlayer.func_175155_b(PreviewPlayer.java:72) ~[PreviewPlayer.class:?]
at net.minecraft.client.entity.AbstractClientPlayer.handler$zce000$forceCachePlayerListEntry(AbstractClientPlayer.java:528) ~[bua.class:?]
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:35) ~[bua.class:?]
at c4.conarm.client.gui.PreviewPlayer.<init>(PreviewPlayer.java:48) ~[PreviewPlayer.class:?]
at c4.conarm.client.gui.GuiArmorStation.<init>(GuiArmorStation.java:129) ~[GuiArmorStation.class:?]
at c4.conarm.client.gui.GuiArmorForge.<init>(GuiArmorForge.java:30) ~[GuiArmorForge.class:?]
at c4.conarm.common.tileentities.TileArmorForge.createGui(TileArmorForge.java:41) ~[TileArmorForge.class:?]
at slimeknights.mantle.common.GuiHandler.getClientGuiElement(GuiHandler.java:27) ~[GuiHandler.class:?]
at net.minecraftforge.fml.common.network.NetworkRegistry.getLocalGuiContainer(NetworkRegistry.java:276) ~[NetworkRegistry.class:?]
at net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:111) ~[FMLNetworkHandler.class:?]
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2550) ~[aed.class:?]
at net.minecraftforge.fml.common.network.internal.OpenGuiHandler.process(OpenGuiHandler.java:50) ~[OpenGuiHandler.class:?]
at net.minecraftforge.fml.common.network.internal.OpenGuiHandler.lambda$channelRead0$0(OpenGuiHandler.java:43) ~[OpenGuiHandler.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_292]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_292]
at net.minecraft.util.Util.func_181617_a(SourceFile:46) ~[h.class:?]
... 17 more