Replay Mod (Fabric & Forge)

Replay Mod (Fabric & Forge)

1M Downloads

Crash (or killed?) trying to render.

Magicrafter13 opened this issue ยท 3 comments

commented

When I attempt to render a camera path for one of my replays, it renders around 5 frames before Minecraft hard crashes. It's so bad that MultiMC is killed, as well as Lutris (which was used to launch MultiMC). I tried running it in a terminal to see if I could get some useful output, but it killed the damn terminal as well. I really don't know what could cause that.

export.log doesn't seem to have anything of note:

gamemodeauto: 
ffmpeg version n6.0 Copyright (c) 2000-2023 the FFmpeg developers
  built with gcc 13.1.1 (GCC) 20230429
  configuration: --prefix=/usr --disable-debug --disable-static --disable-stripping --enable-amf --enable-avisynth --enable-cuda-llvm --enable-lto --enable-fontconfig --enable-gmp --enable-gnutls --enable-gpl --enable-ladspa --enable-libaom --enable-libass --enable-libbluray --enable-libbs2b --enable-libdav1d --enable-libdrm --enable-libfreetype --enable-libfribidi --enable-libgsm --enable-libiec61883 --enable-libjack --enable-libjxl --enable-libmfx --enable-libmodplug --enable-libmp3lame --enable-libopencore_amrnb --enable-libopencore_amrwb --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librav1e --enable-librsvg --enable-libsoxr --enable-libspeex --enable-libsrt --enable-libssh --enable-libsvtav1 --enable-libtheora --enable-libv4l2 --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvpx --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxcb --enable-libxml2 --enable-libxvid --enable-libzimg --enable-nvdec --enable-nvenc --enable-opencl --enable-opengl --enable-shared --enable-version3 --enable-vulkan
  libavutil      58.  2.100 / 58.  2.100
  libavcodec     60.  3.100 / 60.  3.100
  libavformat    60.  3.100 / 60.  3.100
  libavdevice    60.  1.100 / 60.  1.100
  libavfilter     9.  3.100 /  9.  3.100
  libswscale      7.  1.100 /  7.  1.100
  libswresample   4. 10.100 /  4. 10.100
  libpostproc    57.  1.100 / 57.  1.100

here's my latest log file, which despite everything that happens, does get saved:
https://paste.ee/p/OPPlx

commented

You are rendering with x8 AA, either set it to x2 or don't use it at all

commented

High anti-aliasing requires lots of RAM, because ReplayMod renders at higher resolutions and tells FFmpeg to smooth-scale down to the target resolution. You can try how much your system can handle by assigning more RAM and trying the different AA settings.

commented

is 16 GiB not enough? I can try 24...
also I'm fairly certain I tried without anti-aliasing at some point but I could be wrong.

edit: initial test seems good, it's rendering, will see if it is able to finish - yeah it worked. Could be a good thing to add to the docs/guide under troubleshooting.