Repurposed Structures (Neoforge/Forge)

Repurposed Structures (Neoforge/Forge)

57M Downloads

Server Crash with World Gen with Terraforged

judicius opened this issue ยท 5 comments

commented

Oh it looks like it is terraforged. It must be new for them to add their tag fix code as I never seen this from them before. But as a result of classloading that TagCollectionManager too early before The Undergarden could bind their tag in code, the Undergarden's undergarden:lake_virulent configuredfeature blows up because The Undergarden's tag is no longer in the Tag manager. And this error in their worldgen configuredfeature cascades and break a ton of other mod's stuff as well including my mod. Terraforged needs to either remove their Tag Fix code or move it till way after mod init is done (after FLMCommonSetupEvent should be ok). Hopefully this is enough info for them to fix it

image

commented

Looks like they pushed 0.2.12 out 46 minutes ago with a fix

Changes:

- Fixes load-order compatability issue with undergarden (problem introduced in 0.2.11)
commented

This is not a Terraforged issue. This is most likely, one again, a mod breaking tags and thus, wrecking a lot of worldgen mods. This seems to be becoming more common hmm.

Do you have VanillaFoodPantry mod on? If not, can you put on the mod called Blame, get the crash to happen again, and then share the latest.log file?

It will help me out a ton as Blame may find the problematic mod classloading TagCollectionManager too early.

commented

I'll install Blame on the server and if it happens again update the ticket. Unfortunately I can't easily duplicate as I had to delete player data to reset positioning in order to be able to join the server.

commented

Heres a fresh boot debug log with Blame installed. Seems Repurposed Structures and Caves and Cliffs Backport may be having issues.

https://gist.github.com/judicius/1a2e5d39a23806f66f13090d4a47555b