Blay waystones doesnt spawn in RS villages and logs error
TelepathicGrunt opened this issue ยท 2 comments
Code I PRed into their mod: TwelveIterationMods/Waystones@e9d42d1
Condition that failed to be found in registry: https://github.com/ModdingForBlockheads/Waystones/blob/1.18.x/shared/src/main/resources/data/repurposed_structures/rs_pieces_spawn_counts_additions/village_birch.json#L7
Condition registering code: https://github.com/ModdingForBlockheads/Waystones/blob/e9d42d1ac0689a8b9385e1471b9c09883db10666/shared/src/main/java/net/blay09/mods/waystones/worldgen/ModWorldGen.java#L118
Error players reported to be: [27Mar2022 18:49:24.199] [Server thread/ERROR] [com.telepathicgrunt.repurposedstructures.RepurposedStructures/]: Error: Found repurposed_structures:villages/birch/houses entry has a condition that does not exist.
Me creating the condition registry:
Where I call the registry to find the condition:
Will need to look into this more when got time. Did custom registries change their behaviors? Hmmm...
Issue was that I was creating the conditions registry at mod init and Waystones was registering their conditions in mod init as well. Meaning there was a rare chance that Blay may run their registry code before I make the registry which causes the RS json files in Waystones to fail later. Solution, RS now makes the conditions registry at game startup way before any mod init is ran.