Requiem - Pandemonium Expansion

Requiem - Pandemonium Expansion

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[Feature request] Gamerule that allows other mobs to protect you when attacked

kristibektashi opened this issue ยท 2 comments

commented

If you possess zombified piglin and get attacked, other zombified piglins do not rush towards the attacker like they should

Steps to reproduce:
Step 1: Summon a bunch of zombified piglins and a skeleton
Step 2: Possess a zombified piglin
Step 3: Switch to Survival mode and attack the skeleton
Step 4: Let the skeleton shoot you
Expected behavior: Nearby zombified piglins attack the skeleton
Observed behavior: Nearby zombified piglins ignore the skeleton
Step 5: Position yourself in a way so that the skeleton shoots a different zombified piglin
Observed behavior: Nearby zombified piglins attack and kill the skeleton

This probably also applies to other mobs too

commented

This could also be a gamerule that is disabled by default

commented

I just realised that for some mobs like zombified piglins this will also make them attack anything you attack, which is kinda OP. But I still think this should be added as a game rule, but disabled by default (something like requiem:DefendPossessedMobs).