[1.12] Incompatibility with shaders.
Akayen02 opened this issue ยท 5 comments
Loading world with Dissolution and Optifine shaderpack (BSL V7.1 or SEUS Renewed) causes the screen to be stuck at the image of loading screen ("dirt screen") or, if shader is enabled after world was loaded, at the image of shader's menu.
The Dissolution's shader disable option doesn't help.
Is there a way to fix this?
Someone on the discord found how to fix it, you can disable shaders before entering the world and re-enable them afterwards.
That doesn't work, because then the game just gets stuck on the shader selection menu.
EDIT: I've also just noticed that the original post said the same thing. Maybe re-open the topic?