OpenGL Error: 1281 (Invalid Value) / 1282 (Invalid Operation) occurs when Optifine has Fast Render enabled
jivvy opened this issue ยท 1 comments
Once you're in demon bodiless mode, your game completely freezes when Fast Render is on.
I know that Fast Render is incompatible with shaders, so I suspect this is 100% Optifine's fault, but maybe you could add this incompatibility in a few locations. Just thought I should report it in case it's something you can fix. Not much more to say.
requiem 1.0.0-pre9