Suggestion: Hardcore Integration
Zeklo opened this issue ยท 2 comments
I'd love to be able to use this mod in Hardcore apart from simply starting in normal mode and working towards an Opus Daemonium to enable a means of infinitely reviving.
It could be through enabling the forced-transformations (ie. dying to zombie turns you into a zombie, dying to lava in the nether turns you into a wither skeleton, etc) while keeping death permanent outside those events, or introducing a one-use item that turns the player into a spirit. Sorta like a totem of undying but not quite.
So, with regard to your first suggestion, if you die from a fall, you get bricked, and if you die as a zombie, you get bricked ?
Yeah, so death by falling would be a permanent death (as it doesn't abide by any transformation conditions).
Death by a zombie would result in becoming a zombie, and any following deaths (by any means) results in permanent death.
The only downside is it would limit the transformations available. Such as Zombie Pigmen & Skeletons, since there are no current "natural" means of becoming them.