Possesing a summoned player shell crashes the game
Opened this issue ยท 1 comments
Whenever I summon the player_shell entity and possess it, my game crashes, I know this feature probably doesn't need fixing as there is no need to possess an empty Steve or Alex skin summoned with commands, but I was playing around with it and thought I'd flag it to let you know.
I am using MC1.16.5, Requiem, Pandemonium and Fabric API