Suggestion: When cured as a baby zombie, become a baby player
Slylyly opened this issue ยท 3 comments
This might be a nightmare on the code side of things, but it feels weird to become a full player when cured as a baby zombie. When you cure yourself as a baby zombie piglin in pandemonium, you become a baby piglin, so I think it should be like that.
It would probably function like the other baby mobs.
I also have seen a couple suggestions asking for negative effects when you possess a mob for too long. I also think that those should be in place because once you have armor, there is not many benefits to being a normal player compared to a drowned or a zombie.
To summarize ideas for Pekhui compatibility:
- When you possess a creature, your Pekhui attributes are inherited from the possessed entity's Pekhui attributes.
- When you unpossess a creature, your Pekhui attributes are reset to before you were possessing the creature.
- When you cure yourself back into a player, your Pekhui attributes are copied from the possessed entity's Pekhui attributes, possibly with some modifications:
- If you are a baby zombie, you become a baby player (multiply
pekhui:scale
by 0.5) upon being cured. - If you are a giant zombie, you become a giant player (multiply
pekhui:scale
by 6.0) upon being cured.
- If you are a baby zombie, you become a baby player (multiply