Player seems to have some ethreal features even when he is possessing a mob
Touch-Night opened this issue · 2 comments
Steps to trigger this:
1.a remnant player is possessing a zombified piglin.
2.use /requiem possession stop <(thatplayersname)> to stop his possession of that zombified piglin.
3.use /requiem possession start <(a shulker's uuid)> <(thatplayersname)> to make that player possess a shulker.
4.the player depossess the shulker by pressing shift.
5.the player possess a nearby polar bear.
6.using /requiem remnant set pandemonium:wandering_spirit <(thatplayersname)>to turn him into a wandering spirit.
Then that player is able to fly and phase through blocks while possessing the polar bear (which causing the polar bear to stuck in blocks and die).
7.the player possess the original zombified piglin after the polar bear is dead.
The player still have the abilities to fly and phase through blocks.
8.using /requiem remnant set remnant <(thatplayersname)> to turn him back to remnant.
The player still have the abilities to fly and phase through blocks.
9.using /requiem vagrant query <(thatplayersname)> to find some clues.
<(thatplayersname)> is ethereal.