Requiem

Requiem

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Possession causes super speed when in contact with water

Creeper2006 opened this issue ยท 4 comments

commented

Precisely what it says on the label. For some reason, possessing an undead mob makes you go superfast in water.
I apologise for the extremely poor footage, I had to compress it to 480p in order to fit it here, and my computer struggles running the game by itself, let alone recording it as well.

https://github.com/Ladysnake/Requiem/assets/64898415/ee3b972e-aed5-4240-ba32-efecc65af779
https://github.com/Ladysnake/Requiem/assets/64898415/9ee48476-4455-4bb0-b67f-eccef7db2cc3

I believe that this may be a mod incompatibility, so a list of all the mods installed in this instance can be found here.

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commented

Disregard the previous message.
The true culprit was Origins.
Apparently Origins isn't compatible with Requiem, despite Pandemonium having a feature which adds an origin to the list.

Should I close this post?

commented

Alright. I did some Mod PoE and narrowed most of the problem down to a single suspect.
https://www.curseforge.com/minecraft/mc-mods/yungs-api-fabric/files/4428185

However, I noted the problem still occurred when a possessed zombie turns into a drowned, even without YUNG's API.

commented

Oh, sorry for not answering earlier, but this issue has been fixed since the Requiem update for MC 1.19, or maybe earlier (would need to check the changelog).

commented

Oh, ok. Looks like I'll have to move up yet again.