Reskillable

Reskillable

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Disable Trait on Server does not hide it on Client

Surac opened this issue ยท 1 comments

commented

Disable a Trait in reskillable.cfg does not work on a Multiplayer Server. Clients show traits in the GUI regardless of server config. version 1.12.0

commented

This is part of a slightly bigger thing that needs to be tackled at some point of syncing all locks/requirements to the client. (And apparently traits being enabled, and custom skills, and traits existence.) Currently the server is able to cancel things based on the requirements but the client does not necessarily always show the correct reason.

At some point we need to make things sync better for servers in general.