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[1.19.2] Infinite loop on world save
top-sekret opened this issue ยท 1 comments
Due to the BrewingStandBlockEntityMixin
's writeNbt
hook, when saving the world chunks containing a brewing stand will load themselves, wasting a lot of CPU time and permanently looping the game.
I have a lot of mods, so this may possibly not be reproducible with just Resourceful Tools, however I believe writeNbt
is not an adequate place to query for neighboring blocks. Perhaps it could be done in tick
or something like that?