Resourceful Lib

Resourceful Lib

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[Bug]: Fresh Animations Resource Pack Not Compatible

dexula opened this issue ยท 6 comments

commented

Bug Description

ResourcefulLib enabled:
image

ResourcefulLib disabled:
image

How to Reproduce?

  1. Have Entity Model Features Mod
  2. Have Entity Texture Features Mod
  3. Have Fresh Animations Resource Pack
  4. Have Fresh Animations - Extensions Resource Pack
  5. Test

Expected Behavior

No response

Version

2.0.8

Mod Loader Version

Fabric 0.14.21-1.20

Logs or additional context

https://gist.github.com/dexula/5b0de74830ebc7a4975e394a11b114cb

Acknowledgement

  • I agree that I read the terms at the top of the page.
commented

Well just letting you know that because you use my Iron Chests mod it includes Resourceful Lib inside so I don't think this bug is actually caused by Resourceful Lib because you have Resourceful Lib loaded from the Iron Chests mod

commented

You may be right. Right now, I just tested a superflat world increasing the maximum ram to 8gb and everything seems to be working.

However, earlier before I started this post, I was looking for the issue and started removing mods and reenabling them one by one. And every time I enabled ResourcefulLib, the horses' textures started malfunctioning. And whenever I took out ResoucefulLib, the horses went back to normal (See Images above). And so that's why I thought ResoucefulLib was the main issue.

I'm going to re-do the process and start from scratch. Basically enable mods one by one and see which is the culprit. I apologize for the time I took away from you and I appreciate the really quick responses

commented

is that mod list of without resourcefullib?

commented

@ThatGravyBoat
Are you referring to the Force Crash Report (Link under "Logs or additional context")?
If you are then no, it is without ResourcefulLib. I apologize. I force crashed it without realizing I had it disabled.

I am going to run more tests. I did not expect a quick response and will update further results

commented

oops

commented

@ThatGravyBoat
I concluded that the Earth2Java mod is responsible for this issue.

However, there was one instance that everything was completely okay even though both Earth2Java and ResourcefulLib were enabled. After disabling the FA resourcepack then enabling it after, the textures still continued to malfunction.

The other 9/10 times, with Earth2Java enabled, the textures still malfunctioned nonetheless.
The other 1-3/10 times, with Earth2Java disabled and only ResourcefulLib enabled with other mods, the textures sometimes don't work properly; like the mooblooms don't have any mushrooms on them at all and uses the vanilla animations. I'm not 100% sure what is going on but all I can conclude is that it is not a ResourcefulLib issue.

I apologize for any inconvenience, however if someone other than me receives this issue, you have my input/data to use.