Missing textures
Videonauth opened this issue ยท 8 comments
Playing on Minecraft 1.11.2 and while troubleshooting mods in my private modpack I found the following lines in the latest.log (Made sure I'm using all the latest versions of the libraries and dependencies)
[00:39:28] [Client thread/ERROR]: Using missing texture, unable to load rftools:textures/blocks/powercellw.png, java.io.FileNotFoundException
[00:39:28] [Client thread/ERROR]: Using missing texture, unable to load rftools:textures/blocks/powercellu.png, java.io.FileNotFoundException
[00:39:28] [Client thread/ERROR]: Using missing texture, unable to load rftools:textures/blocks/powercells.png, java.io.FileNotFoundException
[00:39:41] [Client thread/ERROR]: Using missing texture, unable to load rftools:textures/blocks/powercelle.png, java.io.FileNotFoundException
[00:39:41] [Client thread/ERROR]: Using missing texture, unable to load rftools:textures/blocks/powercelld.png, java.io.FileNotFoundException
[00:39:41] [Client thread/ERROR]: Using missing texture, unable to load rftools:textures/blocks/powercelln.png, java.io.FileNotFoundException
This still happens today, although the error text looks a bit different now:
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: The following texture errors were found.
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: ==================================================
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: DOMAIN rftools
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: --------------------------------------------------
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: domain rftools is missing 6 textures
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: domain rftools has 1 location:
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: mod rftools resources at /home/joe/MinecraftMods/RFTools/bin
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: -------------------------
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: The missing resources for domain rftools are:
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: textures/blocks/powercelln.png
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: textures/blocks/powercells.png
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: textures/blocks/powercellw.png
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: textures/blocks/powercelle.png
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: textures/blocks/powercelld.png
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: textures/blocks/powercellu.png
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: -------------------------
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: No other errors exist for domain rftools
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: ==================================================
[22:30:26] [main/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
I'm pretty sure that this is actually either a vanilla or Forge bug in their .mtl handing. Long-term, I'd like to get off of .obj and .mtl files and onto .json's though.
I'm not in favor of that. I make my models in Blender and obj/mtl is the only thing that Blender can output that MC can read.
Do you plan to ever edit the powercell in Blender again? If not, could I convert just it to JSON?
Fair. I'll turn to Forge and see if something with them can get this to stop happening.