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[Suggestion] Add ender residue as byproduct of endergenic generator

ChiefLogan3010 opened this issue · 1 comments

commented

I'm in the process of making a progression based pack for 1.12, and would really like to force the use of your endergenic generator as it adds another challenge to automate/optimise. I was thinking something like an invisible ender residue that generates around active endergenic generators, and a tank-like block to collect it within a certain area. Or if that's a bit much, just a broken pearl or something that gets output to a pearl injector. Thanks a lot for all the work you put in to your mods!

commented