RFTools

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Configsection mobspawnamounts is ignored

gw2princeps opened this issue ยท 5 comments

commented

Issue description:
Changing any variables inside mobspawnamounts does not change anything at all. Changed the values of the witch, but my changes are not appearing in game.

Versions:

  • Minecraft: 1.12.2
  • Forge: 14.23.3.2698
  • McJtyLib: 1.12-6.7
  • RFTools: 1.12-7.33

Possibly incompatible mods and versions:
Not that I know, its just resource loading from config

commented

https://gist.github.com/SpatiumPrinceps/c4c57bce52bfca4d2897426f78166996
Only changed 4 values for the witch to see if it works...

commented

Can you upload your whole config file?

commented

How do you know it is ignored? What is going wrong exactly?

commented

I wonder if this is related to #1769.

commented

Sorry, I did not had a chance yet to do some further investigations, since my server died due to a power outage.
Whatever value I changed in the config spawner section, the changes were not visable nor active in game.

What I actually wanted to do, was to add the blizz mob from thermal expansion to be a spawnable mob. I inserted the appropriate values on two different places (like its supposed to be...) but nothing happend. So I tried out to change some existing values (the witch) to see if changes from the config are actually applied to the game. Nothing happened.

Every config edit was done on a closed mc-server via ssh.
I can't say its an error in rftools for sure, but I tried to eliminate every possible failure on my end.