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[1.12.2] Composer Not Working

Grygon opened this issue ยท 7 comments

commented

Issue description:
The composer is not working. Issue seems to lie in reading the inserted card, since the output does have the "shape composition" type

Steps to reproduce:
Attempt to use the composer in any way.

Versions:

  • Minecraft: 1.12.2
  • Forge: 14.23.4.2739
  • McJtyLib: 3.0.3
  • RFTools: 7.55

Possibly incompatible mods and versions:
Using latest version of DW20 pack, no changes.

Relevant logs, if any:
Here are some images of my setup:
image

Top card (scan):
image

Bottom card (writing to):
image

commented

I am seeing the same problem in Sky Odyssey where the shapes are not rendering in the composer

commented

I cannot reproduce this problem. Works fine for me. Can you (to be sure) try setting all offsets to 0 in both the scan card and the composition card? Otherwise I don't have a clue what is wrong

image

commented

Hmm try making the offsets 0,0,0 in the destination card

commented

No luck, same result. Also forgot to note that there's nothing logged in the console or anything else I could find to help.

commented

Same issue occurring for me. FTB Revelation 3.1.0 via Twitch (Curse?) launcher.

mc-1.12.2
forge-14.23.5.2836
rftools-1.12-7.72
mcjtylib-1.12-3.5.4

Made hollow cylinder:
13, 70, 9
0, 0, 0

Wanted to rotate 90d to make it a horizontal cylinder (space ship body!)

No preview in composer window
Output shape card empty
Composition - Solid
#Blocks: 0
5, 5, 5
0, 0, 0

commented

Some success!

Made initial shape card solid, then changed output card to hollow. Playing around with those settings yields interesting results.

commented

After the cannot repro label, I went back to confirm by setting the input shape card back to hollow and it worked as expected. Maybe a value not initialized properly?