Suggestion: Add vanilla potions to an environmental controller to spread potion effects
TheDeviantCrafter opened this issue ยท 0 comments
Currently, the environmental controller can only support a handful of potion types. I have a solution that would expand this number, while also giving us a unique automation challenge.
A new module would be added that would allow you to take a vanilla potion and insert it into the environmental controller. This potion effect would be given to any player within range, but the potion is consumed. To keep this effect running, a steady supply of potions would need to be supplied.
Potions would be consumed at a rate of one potion every 5 minutes at a radius of 10, and scales to 2 potions per minute at max range.
Creating vanilla potions is a fun challenge that most packs don't really explore. It requires a constant supply of exotic ingredients, and it's something I'd really like to have a reason to do at scale.