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[1.12.2] Enderman TP out of Shield despite having E.Controller with TP Blocking

Morpheus1101 opened this issue ยท 3 comments

commented

Forge: *.2847
rftools: 7.72
mcjtylib: 3.5.4

Currently(as seen below in pic) i have the Environmental Controller right next to the shield with quite ample power and the No Teleport Environmeantal Module installed, Radius @ 100 Height between 60-100 & a Tier 3 Projector(non infused)....With this setup currently 1 in 2 enderman spawned still manage to TP out of the shield area which is set to hostile solDmg, dmg done as player.

2019-11-27_18 22 24
2019-11-27_18 28 48
2019-11-27_18 28 59

commented

Why did you close this? If you figured out the problem, can you post the solution here for the benefit of other users who search for similar problems?

commented

We were discussing this on discord but he forgot to configure the environmental controller to handle mobs as opposed to players

commented

Lack of knowledge on my part not realizing that part was actually toggleable on the controller