How to configure spawner in 1.16
dwightdurmon opened this issue ยท 4 comments
Issue description: I would like to know how to configure the spawner in 1.16 to add more mobs. I can't find a rftools.cfg file and all the server files are in a toml format (e.g. rftoolsbase-common.toml
). I've searched through the server files and local files as well as the Github issues and code and can't seem to find where to add the configuration. Thank you so much for any help you can provide.
Steps to reproduce:
- Be unaware of how to add the config.
- Search issues in all repositories in https://github.com/McJtyMods to try and find an answer
- See rftools.cfg mentioned and note it is mostly 1.12 related
- Attempt to look at the source code and server config to try and find the file or somewhere else to add a config
- Be completely unsuccessful and open an issue begging for help.
- Ask nicely and hope for an answer.
Versions:
- Minecraft: 1.16.5
- Forge: 36.1.32
- CompatLayer (only if on Minecraft 1.10 or 1.11): N/A
- McJtyLib: 1.16-5.0.19
- RFTools: rftoolsbase-1.16-2.0.10
Possibly incompatible mods and versions: N/A
Relevant logs, if any: N/A
Basically they are recipes. So you add them like you would add recipes with a datapack. Here is how such a recipe looks like:
Thanks! Would this overwrite current recipes if I did it for an already existing mob? For example, if I wanted to change the guardian to require sponges or coral or buckets of water instead of dirt, if I wrote a new recipe for it, would it overwrite the existing requirements?
Thanks again!
I need some help. I have looked into how to modify recipes and datapacks and everything and to my understanding did everything correctly. However I cannot for the life of me get any of the recipes to register the change, in my testing world and on my server. Simply extracted using PeaZip deleted everything but for the data folder and the pack.mcmeta file. Navigated to recipes and modified the values of blocks needed for single spawn. Saved all changes and the put that folder with the changes into both my testing world datapack and server datapack. After all that the recipe is not changing in game. Ill link the folder with the changes. Please let me figure out how I am messing up here.
rftoolsutility-1.16-3.1.16 - 1.zip
Only thing that was changed were the values needed for a single mob spawn on the majority of mobs my server uses.