Crafter's cheaty trick
NoX-programer opened this issue ยท 5 comments
Take a Crafter, define recipe with 1 damaged Tinker's Construct high-leveled tool and corresponding ingot to make a recipe of repaired tool. Then support that ingot and tool from same material and with same id:meta value, but low-leveled. We gets repaired, high-leveled (full of bonuses) tool from low-leveled tool!
Maybe ignoring NBT-data when crafting is universal, but it allow bad people to do bad things...
Version: 3.21.
https://youtu.be/eGtE48fysWk
It's not the best leveled-up tool, it's just for example.
I'll try to describe: first you set up recipe, and Crafter remembers the final result with all NBT-data of result. But it is not check NBT of items we supply for craft, so we can trick it - to supply a cheaper items. That case when not only id:meta plays role, but also NBT-structure of complex item.
Not sure I fully understand what you mean here. Do you have a screenshot perhaps to clarify what exactly that you are doing?