screen bounding box too large
biouxtai opened this issue ยท 4 comments
The screen is a small object whose bounding box prevents player entry into the same block as the screen.
The bounding box should be reduced to the actual model size to avoid issues with players snagging on what appears to be an empty block. If you attempt to run past a row of screens attached to a wall the player gets a severe case of thee stutters as they try to move forward and keep getting shot backwards.
I was just about to open a ticket for this, so instead I'll just comment on this ticket.
YES! please reduce the collision box around the sign. I had been using the signs for a while, but they'd always been up high where it wasn't an issue. Now that I'm placing them down near the ground, I'm getting stuck on them all over the place. Really makes it difficult to walk through a corridor that has them on the walls :)
Thanks!
RFT 4.13, MC 1.7.10