[1.7.10] DraconiumOre cannot be quarried even changing the config
edusaraiva opened this issue ยท 0 comments
I cant find a way to make the rftools quarry to mine Draconium Ores even changing the config.
Anyone can help me?
My version is:
FTB 2.5
Minecraft 1.7.10
rftools 4.23
And this is my config set both on my local host and my client
spaceprojector {
Maximum RF storage that the builder can hold
I:builderMaxRF=10000000
RF per tick that the builder can receive
I:builderRFPerTick=50000
RF per entity move operation for the builder
I:builderRfPerEntity=5000
RF per block operation for the builder when used to build
I:builderRfPerOperation=500
RF per player move operation for the builder
I:builderRfPerPlayer=40000
Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block)
I:builderRfPerQuarry=300
If true we allow the clearing quarry cards to be crafted (these can be heavier on the server)
B:clearingQuarryAllowed=true
How much more expensive a move accross dimensions is
D:dimensionCostFactor=5.0
The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card
D:fortunequarryShapeCardFactor=2.0
Maximum dimension of the shape when a shape card is used in the builder
I:maxBuilderDimension=512
Maximum offset of the shape when a shape card is used in the builder
I:maxBuilderOffset=260
Maximum dimension for the space chamber
I:maxSpaceChamberDimension=128
If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield
B:oldSphereCylinderShape=false
If true we allow quarry cards to be crafted
B:quarryAllowed=true
The base speed (number of blocks per tick) of the quarry
I:quarryBaseSpeed=8
If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded
B:quarryChunkloads=true
Multiply the infusion factor with this value and add that to the quarry base speed
I:quarryInfusionSpeedFactor=20
If true the quarry will skip all tile entities. Set this to false to allow harvesting ores that are tile entities. Be careful with this!
B:quarrySkipTileEntities=false
If true we allow shape cards to be crafted. Note that in order to use the quarry system you must also enable this
B:shapeCardAllowed=true
The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card
D:silkquarryShapeCardFactor=3.0
Maximum RF storage that the space projector can hold
I:spaceProjectorMaxRF=100000
RF per tick that the space projector can receive
I:spaceProjectorRFPerTick=1000
Can Tile Entities be moved? 'forbidden' means never, 'whitelist' means only whitelisted, 'blacklist' means all except blacklisted, 'allowed' means all
S:tileEntityMode=allowed
The RF per operation of the builder is multiplied with this factor when using the void shape card
D:voidShapeCardFactor=0.5
}