1.10.2 Crash whe teleporting to Nether, world corrupted does not load.
jonabrv1965 opened this issue · 7 comments
Here the crash log. It trash my world entirely, it does not load... I restore a backup, and trying to do the same steps it crashes (this is consistent, not random)
[Uploading crash-2016-09-02_19.37.16-server.txt…])
Nope, the funny thing is that I do have other receiver in Nether far away (1800 blocks) from this one in and that works just fine... the only thing that is different between those two nether locations are that I recently installed a Mod called futuretech and this mod created big structures all over the nether (except in the place tha is working), that's why i have to go lenghts to reach this structures. In other words, the receiver location that crash has new structures from futuretech mod, that the old receiver (one that works) does not...
Thank you for your promptly answer!!!
Well the problem is that this kind of thing is probably hard to avoid. Adding a mod later that adds worldgen like that is bound to give problems. This is most likely something they can't do a lot about either. I did add some protection in rftools so that it will not crash at least but the receiver will not function
I understand, no problem then, I manage to workaround this by creating a Nether portal (that takes me to overworld at 12k block away from home :-) and there I place the receiver, and it works fine, just one more "jump" to travel to the futuretech complex in nether... I guess you can close this...