Unable to craft Saturation Module
DeForce opened this issue · 18 comments
Good Day,
So, basically instead of Saturation Module I can craft only Regeneration. As you see from screenshot there is (blacked out) regeneration module instead of saturation with Zombie Syringe.
Best Regards,
DeForce
This has been fixed. Turns out it was an odd interaction with Forge's Ore Dictionary.
You should also be able to close #175.
So... I'm getting this issue and I don't have Rotarycraft or any of Reika's mods.
BUT, luckily I do know which mod is causing it.
Vegan Option
Your mods are not present in 1.10.2 and that is the version of MC it is
happening in.
On Jul 21, 2016 1:57 PM, "Reika" [email protected] wrote:
I removed the code on my end that contributed, and have long had a logger
notifying about invalid recipe timing.—
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I removed the code on my end that contributed, and have long had a logger notifying about invalid recipe timing.
Forgot to add... Sorry: http://i.imgur.com/xkYN25S.png
2.53 though, not 2.54
It is possible that this is fixed in 2.54 as I did some crafting fixes there. I'll leave this ticket open until you can confirm or unconfirm this.
With 2.55, still the issue:
Zombie Syringe http://i.imgur.com/UJKZgt0.png
gets me
Feather Falling Module http://i.imgur.com/4PQn9El.png
Very strange, just tried this in infinity and there it correctly crafts the saturation module... (with rftools 2.55+). I'm confused why it wouldn't work for you. Did you try it in a regular crafting table?
It is Rotary Craft is somehow messes with syringe info and i'm unable to craft the module. Without Rotary Craft it is all working good...
This reminds me of the magical wood recipe issue with ExU.
rwtema/extrautilities_old_issues#525
The thing is, I do not touch crafting recipes. At all.
With DragonAPI it is all good, only when I add Rotary.
EU issue is with ReactorCraft as far as ticket goes I think?
Keep an eye on the ExU issue, MrPotatoGaming has an idea that they're testing out