Random=True produces empty chests
Syndaryl opened this issue ยท 2 comments
Minecraft 1.11.2
Forge 13.20.0.2259
Roguelike 1.6.6
When I set up roguelike.cfg to have
generous=true
and
random=true
All the dungeon chests are empty - hallway chests, and setpiece chests like the spider rooms, the bedroom, and the blacksmith room.
I'm enjoying the nonsensical variety in random=true mode as a change of pace but considering how difficult some of the dungeons end up (low Y level rooms on high Y level floors) it's a little off putting to have the treasure chests empty.
As a side note, so far all the random dungeons I've run into have the inside theme using clay bricks for walls, floors, and ceilings - regardless of what the tower was built out of and what theme it had. I've only checked a few dungeons out so my sample size is a lot smaller than with the chests (50+ chests, I think only four dungeons so far).