Roguelike Dungeons

Roguelike Dungeons

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custom settings recognized but not used

00teleworm10101010 opened this issue ยท 1 comments

commented

Hi,

I have a single settings file intended to add a single item to the built in STARTER chest. The mod correctly parses the file, and is correctly listed in /roguelike settings list however none of the STARTER chests are modified in the naturally generated roguelikes.

{
"name" : "custom:guns",
"loot_rules" : [
		{
			"type" : "STARTER",
			"loot" : [
				{"data" : {"name" : "mw:g36c", "min" : 1}, "weight" : 20}
			],
			"quantity" : 20,
			"each" : true,
			"level" : [0,1,2,3]
		}
	]
}

What am I missing? Do I need to use any other properties, like exclusive or inherit? Is what I am doing out of the scope of the mod?

commented

Well, until then, for anyone interested, I made an awful workaround by hijacking the builtin:loot name and from there inheriting the demo loot found on the demo repo. Hopefully they're similar enough! Haha