Roguelike Dungeons

Roguelike Dungeons

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crash using realistic terrain generator

Jiraiyah opened this issue ยท 8 comments

commented

i get an NPE from your mod when i try to generate new world with RTG mod :

java.lang.NullPointerException: Exception in server tick loop
at net.minecraftforge.common.BiomeDictionary.getTypesForBiome(BiomeDictionary.java:206)
at greymerk.roguelike.dungeon.Dungeon.validLocation(Dungeon.java:154)
at greymerk.roguelike.dungeon.Dungeon.generateNear(Dungeon.java:59)
at greymerk.roguelike.dungeon.Dungeon.spawnInChunk(Dungeon.java:138)
at greymerk.roguelike.DungeonGenerator.generate(DungeonGenerator.java:20)
at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:113)
at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:997)
at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:979)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:175)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:126)
at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:96)
at net.minecraft.world.World.func_72964_e(World.java:294)
at net.minecraft.world.World.func_175726_f(World.java:289)
at jiraiyah.villageinfo.events.WorldDataCollector.getSpawnChunks(WorldDataCollector.java:83)
at jiraiyah.villageinfo.events.WorldDataCollector.worldLoadEvent(WorldDataCollector.java:70)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_74_WorldDataCollector_worldLoadEvent_Load.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:49)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:95)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:119)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at java.lang.Thread.run(Thread.java:745)

commented

Strange... it's getting a null value back when it asks what the biome at that location is. lovely.

PS: what minecraft version is this? 1.7.10? 1.9?

commented

I opened the same issue in RTG's repo, may help if you guys talk with him there :

https://github.com/Team-RTG/1.9-Realistic-Terrain-Generation/issues/78

commented

Could you try generating a world without structures? It's an option in the menu where you choose the Realistic world type.

commented

it still gives the NPE

commented

Alright, thanks for testing.

commented

no problem, anything i can do i won't waste a single minute to do :D

commented

I can tell you I had the exact same issue, running RTG (with Biomes of Plenty) in 1.9. Forge version 1865.

commented

Appears to be an issue with RTG's biome provider. They plan to investigate the issue during their 1.9 rewrite.