Roguelike Dungeons

Roguelike Dungeons

33M Downloads

Remove hardcoded custonName from mob spawners

maboughey opened this issue ยท 5 comments

commented

I use this mod on a Direwolf20 server with mcpc+

A lot of the time, when players are running through the dungeons and killing mobs, the server gets spammed with "roguelike was killed by "

Could you have it as a config setting to remove the custom name from the spawner code?

thanks

commented

Thanks.

It may be a bug with the build of mcpc+. Just updated builds, Will check to see if the issue persists

commented

Using Build mcpc+ b187 the mobs are still named, but do not spam chat.

commented

This has been fixed on my end. I no longer need to use a name to make the mod work. I'm switching to using a very short lived potion buff instead. it works perfectly and without the custom name. So don't worry about it.

I'm aiming to have a new version up maybe in the next couple days, and this will no longer be an issue (except with old dungeons of course)

commented

Just so you know, the spawner metadata name is there for mechanical reasons, it's not there for fun. I need some sort of tag on my mobs so that forge code can add the equipment, since there's no exposed method for doing that in forge.

The name should be removed instantly though. I'll look for another way to identify the mobs, and if i can find one i'll remove the name completely.

commented

Awesome stuff.