Dungeons Not Reflecting Edited Files After a /roguelike config reload
Alan19 opened this issue ยท 4 comments
When I reload the configs, when I use /roguelike dungeon here without specifying a dungeon, the dungeon spawned do not reflect the contents of the changed .json file(s). Reloading Minecraft does work but it takes a long time in a big modpack.
I'll look into the reload issue. It should reload all those settings.
name refers to the name field in the json object. "name" : "mysetting"
Ahh ok. You're right. Currently the way it works is that the settings are automatically reloaded when you spawn a dungeon by setting name.
"roguelike settings reload" is for the settings.
Generally speaking when I've been working on settings json files I have just been spawning the dungeons by name. That's why I set it up like that. But you're probably right, the config reload should probably also reload the settings.