Roguelike Dungeons

Roguelike Dungeons

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getTileEntity check in WorldGenPrimitive makes GT ores not replaced

asiekierka opened this issue ยท 3 comments

commented

GT ores are tile entities (for the reason that there are too many combinations of them to not occupy most block IDs)

commented

My policy generally with tile entities is just never to overwrite them. It was convenient earlier on to avoid certain problems. It's working as intended in that sense.

It may be worth tackling this, but it's mostly just a problem with GT ores. I'll have to think about it.

commented

Consider using .hasTileEntity() and then removing tile entities manually before removing the block.

commented

Just to follow up, this has been implemented and will be in the next release.

I made it delete all tile entities except chests and spawners.