1.12.2 Slime Monster Reanimation Crashes Game
ECubeD1 opened this issue ยท 1 comments
General Information
Describe the bug:
Whenever you perform the monster reanimation ritual for slimes in Minecraft 1.12.2 the altar glows purple for a few seconds and then crashes the whole game.
To Reproduce:
- Set up altar with mundane and attuning stones surrounding the altar
- Put incense burners with one containing a nether wart and the other coal and light with flint and steel (I have lit both before and after next step)
- Place three slime balls on the altar and left click with no item in hand (this causes the purple light from altar and then game crash).
Expected behavior:
It is expected that a slime would spawn after the purple glowing light disappears.
Environment Versions
I have only tried to do this with minecraft 1.12.2 (RootsClassic-1.12.2-1.1.5) and the hexxit modpack installed as well. I have not tried any other versions.
Mystic Mods Versions
- I do not believe I have any installed as far as I can see should they contain the word mystic in the name
Other Versions:
- Conflicting mod (if regarding mod integration):
- Other mods you think could cause issues:
- Forge: CurseForge
- Minecraft: 1.12.2
- Modpack (if available): Hexxit
I have a couple backpack mods, minihud, etc. installed as well, but none that I believe would conflict.
Logging Information
Please Use gist, paste.ee, pastebin or some other log sharing service
Crash Report (if available):
https://gist.github.com/ECubeD1/60a6340c306deef56282bdacebbf504e
(I believe I did this right)
Latest Log (if necessary):
Additional Information
Screenshots (if available):
Additional context (optional):
I can summon every other mob, but a slime crashes it. I have tried out in the open and below y = 39. I have also tried summoning them both above and below y = 39 in a slime chunk and with all other entities killed as well as them being there