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[Suggestion] Expanding on "Witch Bat Spawn" idea: "Death Spawn" configuration
SandwichHorror opened this issue ยท 1 comments
Expanding on the idea from Issue #13
A spawning system fully divorced from any particular mob that allows individual mobs to have different spawns after death, with number of death-spawns configurable.
Quick mockup idea:
##########################################################################
# death_spawner
#--------------------------------------------------------------------------------------------------------#
# Entities spawned when another entity dies.
# e.g. When killed, a witch spawns 5 bats
# Syntax is killed;spawned,x,y
# killed: The entity that is killed
# spawned: the entity that appears when "killed" dies
# x is minimum, y is maximum number of entities
##########################################################################
death_spawner {
# Set to true to enable the death spawning feature. [default: true]
B:death_spawner_Enabled=true
# [default: [minecraft:witch;minecraft:bat,5,5]]
S:death_spawner_List <
minecraft:witch;minecraft:bat,5,5
This feature is included in Rebirth of the Mobs