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[Bug] zombie/skeleton spawning with wrong deminsion specific weapons
0xebjc opened this issue ยท 1 comments
###ISSUE:
Setting specific weapons exclusively for a dimension in config is not being respected.
For example, the below config should only allow gold swords and the shield to spawn in the Nether, yet it spawns in the overworld.
# Items which can be wielded by a zombie in their mainhand [default: [wooden_axe;3;0], [wooden_sword;3;0], [stone_pickaxe;2], [stone_axe;2], [stone_sword;2], [iron_pickaxe;1], [golden_sword;1], [golden_axe;1], [iron_axe;3;-1], [iron_sword;3;-1]]
S:zombieEquipmentMainhand <
wooden_shovel;10;0
wooden_hoe;10;0
wooden_pickaxe;6;0
wooden_axe;6;0
stone_shovel;4;0
stone_hoe;4;0
stone_axe;2
stone_sword;2;
golden_sword;40;-1
golden_axe;40;-1
>
# Items which can be wielded by a zombie in their offhand [default: [wooden_axe;3;0], [wooden_sword;3;0], [stone_pickaxe;2], [stone_axe;2], [stone_sword;2], [iron_pickaxe;1], [golden_sword;1], [golden_axe;1], [shield;5], [iron_axe;3;-1], [iron_sword;3;-1]]
S:zombieEquipmentOffhand <
shield;5;-1
###RESULT:
zombies in overworld spawning with shield. I did some testing and it appears to only have a problem when no items are assigned to the dimension you are in. I'm guessing that at least one item needs assigned for each dimension.
###EXPECTATION:
zombies only in nether spawn with shield.
This is the same issue as #5