Roughly Enough Items Forge (Unused CF Project, Use the Merged One)

Roughly Enough Items Forge (Unused CF Project, Use the Merged One)

348k Downloads

Recipes now shown only tag

eeerrri opened this issue · 0 comments

commented

What happened?

I have multiple mods installed.
For this example i will use create mod.
Forge 1.20.1

The recipe menu does not show how to craft for an example mechanical wheels, witch require mechanical crafters to work. It only show a tag menu and no any way to craft the item. I have no clue why it does this.

Here is a picture, how it looks.
image_2024-06-04_210546250

Here is the correct way it should be:
image
(I used Just Enough Items)

What could i do?

What mod loaders are you seeing the problem on?

Forge

What do you think this bug is of?

  • Visual
  • Recipe Lookup
  • Cheat Mode
  • Plugin Integration / JEI Plugin Compatibility
  • Others

Relevant log output

[21:03:59] [REI-ReloadPlugins/TRACE] [REI] [REIServerPlugin END] Reloading Section: "post-stage/me.shedaniel.rei.plugin.client.runtime.PluginStageExecutionWatcher$1/"
[21:03:59] [REI-ReloadPlugins/TRACE] [REI] [REIServerPlugin END] Reloading Section: "post-stage/me.shedaniel.rei.plugin.client.runtime.PluginStageExecutionWatcher$1/" done in 3.600 μs
[21:03:59] [REI-ReloadPlugins/TRACE] [REI] [REIServerPlugin END] Reloading Section: "post-stage/" done in 134.1 μs
[21:03:59] [REI-ReloadPlugins/DEBUG] [REI] ========================================
[21:03:59] [REI-ReloadPlugins/INFO] [REI] REIServerPlugin finished post-reload for END in 319.6 μs, totaling 7.798 ms.
[21:03:59] [REI-ReloadPlugins/DEBUG] [REI] ========================================
[21:04:13] [Render thread/DEBUG] [REI] Created search filter with "" using Default
[21:04:13] [Render thread/DEBUG] [REI] Starting Search: "" with 2149 stacks, shouldAsync: true on Render thread
[21:04:13] [Render thread/DEBUG] [REI] Async Search: 6 partitions for ""
[21:04:13] [REI-AsyncSearchManager-1/TRACE] [REI] Search "" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 9.341 ms
[21:04:13] [REI-AsyncSearchManager-1/TRACE] [REI] Search "" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 17.57 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "m" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "m" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "m"
[21:04:16] [REI-AsyncSearchManager-0/DEBUG] [REI] Preparing collapsed entry groups cache with 7 entries and 2150 stacks
[21:04:16] [REI-AsyncSearchManager-0/DEBUG] [REI] Prepared collapsed entry groups cache with 7 entries and 2150 stacks
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "m" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 26.85 ms
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "m" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 28.54 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "me" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "me" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "me"
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "me" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 4.304 ms
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "me" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 4.774 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "mec" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "mec" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mec"
[21:04:16] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mec" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 3.945 ms
[21:04:16] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mec" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 4.133 ms
[21:04:16] [Render thread/DEBUG] [REI] Created search filter with "mech" using Default
[21:04:16] [Render thread/DEBUG] [REI] Starting Search: "mech" with 2149 stacks, shouldAsync: true on Render thread
[21:04:16] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mech"
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mech" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.324 ms
[21:04:16] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mech" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.514 ms
[21:04:17] [Render thread/DEBUG] [REI] Created search filter with "mecha" using Default
[21:04:17] [Render thread/DEBUG] [REI] Starting Search: "mecha" with 2149 stacks, shouldAsync: true on Render thread
[21:04:17] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mecha"
[21:04:17] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mecha" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.127 ms
[21:04:17] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mecha" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.383 ms
[21:04:17] [Render thread/DEBUG] [REI] Created search filter with "mechan" using Default
[21:04:17] [Render thread/DEBUG] [REI] Starting Search: "mechan" with 2149 stacks, shouldAsync: true on Render thread
[21:04:17] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mechan"
[21:04:17] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 1.165 ms
[21:04:17] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.374 ms
[21:04:17] [Render thread/DEBUG] [REI] Created search filter with "mechani" using Default
[21:04:17] [Render thread/DEBUG] [REI] Starting Search: "mechani" with 2149 stacks, shouldAsync: true on Render thread
[21:04:17] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mechani"
[21:04:17] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mechani" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.260 ms
[21:04:17] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mechani" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.444 ms
[21:04:38] [Render thread/DEBUG] [REI] Created search filter with "mechan" using Default
[21:04:38] [Render thread/DEBUG] [REI] Starting Search: "mechan" with 2149 stacks, shouldAsync: true on Render thread
[21:04:38] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mechan"
[21:04:38] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 1.036 ms
[21:04:38] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mechan" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.234 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "mecha" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "mecha" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mecha"
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mecha" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 964.4 μs
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "mecha" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.100 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "mech" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "mech" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mech"
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mech" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 977.5 μs
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "mech" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.151 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "mec" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "mec" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "mec"
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mec" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 871.2 μs
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "mec" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 958.1 μs
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "me" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "me" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "me"
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "me" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.117 ms
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "me" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.520 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "m" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "m" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "m"
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "m" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 964.6 μs
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "m" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 2.420 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for ""
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 738.4 μs
[21:04:39] [REI-AsyncSearchManager-2/TRACE] [REI] Search "" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 5.022 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "w" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "w" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "w"
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "w" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.020 ms
[21:04:39] [REI-AsyncSearchManager-1/TRACE] [REI] Search "w" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 2.662 ms
[21:04:39] [Render thread/DEBUG] [REI] Created search filter with "we" using Default
[21:04:39] [Render thread/DEBUG] [REI] Starting Search: "we" with 2149 stacks, shouldAsync: true on Render thread
[21:04:39] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "we"
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.079 ms
[21:04:39] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.325 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 996.7 μs
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.179 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:40] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 938.1 μs
[21:04:40] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.067 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "weels" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "weels" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weels"
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "weels" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.009 ms
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "weels" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.072 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:40] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.058 ms
[21:04:40] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.131 ms
[21:04:40] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:40] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:40] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 1.055 ms
[21:04:40] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.160 ms
[21:04:41] [Render thread/DEBUG] [REI] Created search filter with "we" using Default
[21:04:41] [Render thread/DEBUG] [REI] Starting Search: "we" with 2149 stacks, shouldAsync: true on Render thread
[21:04:41] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "we"
[21:04:41] [REI-AsyncSearchManager-1/TRACE] [REI] Search "we" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 934.2 μs
[21:04:41] [REI-AsyncSearchManager-1/TRACE] [REI] Search "we" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.187 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:42] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 931.6 μs
[21:04:42] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.017 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.016 ms
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.090 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "weels" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "weels" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weels"
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weels" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.079 ms
[21:04:42] [REI-AsyncSearchManager-0/TRACE] [REI] Search "weels" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.147 ms
[21:04:42] [Render thread/DEBUG] [REI] Created search filter with "weel" using Default
[21:04:42] [Render thread/DEBUG] [REI] Starting Search: "weel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:42] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "weel"
[21:04:42] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 954.6 μs
[21:04:42] [REI-AsyncSearchManager-2/TRACE] [REI] Search "weel" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.076 ms
[21:04:43] [Render thread/DEBUG] [REI] Created search filter with "wee" using Default
[21:04:43] [Render thread/DEBUG] [REI] Starting Search: "wee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:43] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wee"
[21:04:43] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 977.3 μs
[21:04:43] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wee" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.121 ms
[21:04:43] [Render thread/DEBUG] [REI] Created search filter with "we" using Default
[21:04:43] [Render thread/DEBUG] [REI] Starting Search: "we" with 2149 stacks, shouldAsync: true on Render thread
[21:04:43] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "we"
[21:04:43] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.033 ms
[21:04:43] [REI-AsyncSearchManager-0/TRACE] [REI] Search "we" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.280 ms
[21:04:43] [Render thread/DEBUG] [REI] Created search filter with "w" using Default
[21:04:43] [Render thread/DEBUG] [REI] Starting Search: "w" with 2149 stacks, shouldAsync: true on Render thread
[21:04:43] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "w"
[21:04:43] [REI-AsyncSearchManager-2/TRACE] [REI] Search "w" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 953.4 μs
[21:04:43] [REI-AsyncSearchManager-2/TRACE] [REI] Search "w" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 2.668 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "wh" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "wh" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wh"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wh" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.011 ms
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wh" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.432 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "whe" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "whe" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "whe"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whe" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 913.8 μs
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whe" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.207 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "whee" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "whee" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "whee"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whee" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 912.7 μs
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "whee" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 999.3 μs
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "wheel" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:04:44] [REI-AsyncSearchManager-2/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-2,10,main]]: 1.064 ms
[21:04:44] [REI-AsyncSearchManager-2/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-2,10,main]]: 1.200 ms
[21:04:44] [Render thread/DEBUG] [REI] Created search filter with "wheels" using Default
[21:04:44] [Render thread/DEBUG] [REI] Starting Search: "wheels" with 2149 stacks, shouldAsync: true on Render thread
[21:04:44] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheels"
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheels" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 949.1 μs
[21:04:44] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheels" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.054 ms
[21:04:45] [Render thread/DEBUG] [REI] Created search filter with "wheel" using Default
[21:04:45] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:45] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:04:45] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 1.020 ms
[21:04:45] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 1.104 ms
[21:04:49] [Render thread/TRACE] [REI] Built Recipe View in 57.57 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:04:49] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:04:49] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:04:49] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-0,10,main]]: 711.9 μs
[21:04:49] [REI-AsyncSearchManager-0/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-0,10,main]]: 861.8 μs
[21:05:03] [Render thread/TRACE] [REI] Built Recipe View in 5.134 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 3.140 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 3.113 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 3.030 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:17] [Render thread/TRACE] [REI] Built Recipe View in 2.284 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:05:18] [Render thread/TRACE] [REI] Built Recipe View in 2.267 ms for 0 categories, 1 recipes for, 0 usages for and 0 live recipe generators.
[21:06:33] [Render thread/DEBUG] [REI] Recollecting custom collapsible entry groups
[21:06:33] [Render thread/DEBUG] [REI] Registered 0 custom collapsible entry groups: 
[21:06:33] [Render thread/DEBUG] [REI] Config saved
[21:06:33] [Render thread/DEBUG] [REI] Refiltered rule [INSTANCE] in 248.9 μs.
[21:06:33] [Render thread/DEBUG] [REI] Refiltered rule [INSTANCE] in 341.7 μs.
[21:06:33] [Render thread/DEBUG] [REI] Refiltered rule [INSTANCE] in 368.6 μs.
[21:06:33] [Render thread/DEBUG] [REI] Refiltered 2150 entries with 3 rules in 4.661 ms.
[21:06:33] [Render thread/DEBUG] [REI] Computed existing filtered displays with 3 rules in 53.95 ms
[21:06:33] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:06:33] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 2.935 ms
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 3.039 ms
[21:06:33] [Render thread/DEBUG] [REI] Starting Search: "wheel" with 2149 stacks, shouldAsync: true on Render thread
[21:06:33] [Render thread/DEBUG] [REI] Async Search: 6 partitions for "wheel"
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used [Thread[REI-AsyncSearchManager-1,10,main]]: 903.1 μs
[21:06:33] [REI-AsyncSearchManager-1/TRACE] [REI] Search "wheel" Used and Applied [Thread[REI-AsyncSearchManager-1,10,main]]: 1.012 ms

Anything else?

No response

By submitting this issue, I have included the necessary logs by pasting the contents into the correct location or attaching the file as an upload.

  • Yes, and I did not use any paste services other than GitHub Gists.

By submitting this issue, I have confirmed my REI and REI's dependencies are up to date.

  • Yes