
[Bug] Keybinds failing to reset, and being triggered in inappropriate scenarios.
BlakeMpy opened this issue ยท 0 comments
What happened?
After explicitly setting the show recipes and show uses buttons to the left and right mouse buttons, I found that attempting to move items around in the inventory caused these functions to be triggered (this is noted in this bug: #1558). In an attempt to prevent this, I tried resetting these buttons to "R" and "U", but after doing so, the mouse keys persisted in opening the items' screens. I tried reloading everything in the reload section of the UI, but that didn't seem to make any difference.
What mod loaders are you seeing the problem on?
Fabric
What do you think this bug is of?
- Visual
- Recipe Lookup
- Cheat Mode
- Plugin Integration / JEI Plugin Compatibility
- Others
Relevant log output
I have been unable to locate anything in logs which has anything to do with keybinds... there's a bunch about reloading plugins (which I did do, although I don't recall doing it as often as it shows up in the logs). There's also a lot of "Failed to encode display [something about the DefaultSmithingDisplay class]" and "Can't find id for 'Reference{[Stuff to do with armor trims]}'", but I wouldn't assume that has anything relevant.
Anything else?
No response
By submitting this issue, I have included the necessary logs by pasting the contents into the correct location or attaching the file as an upload.
- Yes, and I did not use any paste services other than GitHub Gists.
By submitting this issue, I have confirmed my REI and REI's dependencies are up to date.
- Yes