Roughly Enough Items Fabric/Forge/NeoForge (REI)

Roughly Enough Items Fabric/Forge/NeoForge (REI)

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[Bug] small graphical glitch in item list

Abalieno opened this issue ยท 2 comments

commented

What happened?

This works fine on 1.18, only shows on 1.19

I simply have some pixels glitching along the icons of items I've added through kubejs/paxi

I've double checked the png sources, which were made in different sessions. The items glitching appear on the same line but were all added at different times.

After F3+T for a very short moment after I open the inventory the items are rendering normally, but then the screen "blinks" as if it's refreshing, and the glitch appears. It also shows up even if I search for those items individually, so it's quite weird. (tested with EMI they get rendered normally)

Also, if you zoom you can notice that the pixels glitching are smaller than the icon pixels, since those are scaled. So it means it's something in the way they are loaded or rendered.

ukyuk

The following is the source png of the item with the most obvious glitch.

iridium_dust

And this one is with UI scaled up.

tukjyuk

What mod loaders are you seeing the problem on?

Fabric

What do you think this bug is of?

  • Visual
  • Recipe Lookup
  • Cheat Mode
  • Plugin Integration / JEI Plugin Compatibility
  • Others

Relevant log output

[latest - Copy.log](https://github.com/shedaniel/RoughlyEnoughItems/files/10093658/latest.-.Copy.log)

[rei.log](https://github.com/shedaniel/RoughlyEnoughItems/files/10093653/rei.log)

Anything else?

No response

By submitting this issue, I have included the necessary logs by pasting the contents into the correct location or attaching the file as an upload.

  • Yes, and I did not use any paste services other than GitHub Gists.

By submitting this issue, I have confirmed my REI and REI's dependencies are up to date.

  • Yes
commented

Also, I noticed I can toggle the glitch on/off by pressing "caching entry rendering"

So that's why. Any reason why it isn't chaching things correctly?

commented

Item textures are cached as a single PNG, some items maybe too big and overflowing into the other items, you can turn off caching if you like