[Bug] NPE during rendering
warjort opened this issue ยท 1 comments
Describe the bug
NPE when iterating widgets for rendering
Steps to Reproduce
This keeps happening with an incomplete Container I am developing.
I am not sure what it is doing that might be tweaking this bug?
Anyway, this usually happens when you have 2 threads modifying a LinkedList concurrently:
java.lang.NullPointerException: Rendering screen
at java.util.LinkedList$ListItr.next(LinkedList.java:893)
at me.shedaniel.rei.gui.ContainerScreenOverlay.renderWidgets(ContainerScreenOverlay.java:620)
at me.shedaniel.rei.gui.ContainerScreenOverlay.render(ContainerScreenOverlay.java:529)
at me.shedaniel.rei.RoughlyEnoughItemsCore.lambda$registerClothEvents$15(RoughlyEnoughItemsCore.java:537)
at net.minecraft.client.gui.screens.Screen.handler$zil000$onPostDraw(Screen.java:2097)
at net.minecraft.client.gui.screens.Screen.render(Screen.java:81)
at net.minecraft.client.gui.screens.inventory.AbstractContainerScreen.render(AbstractContainerScreen.java:95)
Environment (please complete the following information with the version):
Minecraft Version: 1.16.5
Operating System: Windows 10 (amd64) version 10.0
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), AdoptOpenJDK
fabric: Fabric API 0.32.5+1.16
roughlyenoughitems-runtime: REI (Runtime) 5.11.202
Additional context
I have tried turning off async search, but that doesn't help.
I guess if you used a CopyOnWriteArrayList the problem would go away, unless it is a sign of a more fundamental problem?