[Bug] crash when opening inventory before everything is loaded in properly
jklw10 opened this issue ยท 2 comments
What happened?
Game crashed when I pressed e, better crashes told me 'twas rei.
What mod loaders are you seeing the problem on?
Fabric
What do you think this bug is of?
- Visual
- Recipe Lookup
- Cheat Mode
- Plugin Integration / JEI Plugin Compatibility
- Others
Relevant log output
java.util.concurrent.RejectedExecutionException: null
at Not Enough Crashes deobfuscated stack trace.(1.18.2+build.3) ~[?:?]
at java.util.concurrent.ForkJoinPool.externalPush(ForkJoinPool.java:2179) ~[?:?]
at java.util.concurrent.ForkJoinPool.externalSubmit(ForkJoinPool.java:2196) ~[?:?]
at java.util.concurrent.ForkJoinPool.execute(ForkJoinPool.java:2664) ~[?:?]
at net.minecraft.util.thread.TaskExecutor.execute(TaskExecutor:135) ~[?:?]
at net.minecraft.util.thread.TaskExecutor.send(TaskExecutor:124) ~[?:?]
at net.minecraft.server.world.ChunkTaskPrioritySystem.enqueueChunk(ChunkTaskPrioritySystem:129) ~[?:?]
at net.minecraft.server.world.ChunkTaskPrioritySystem.method_17624(ChunkTaskPrioritySystem:95) ~[?:?]
at net.minecraft.class_3906$1.send(class_3906.java:44) ~[client-intermediary.jar:?]
at net.minecraft.server.world.ThreadedAnvilChunkStorage.method_17259(ThreadedAnvilChunkStorage:642) ~[?:?]
at java.util.concurrent.CompletableFuture$UniCompletion.claim(CompletableFuture.java:572) ~[?:?]
at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1147) ~[?:?]
at java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510) ~[?:?]
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1773) ~[?:?]
at net.minecraft.util.thread.ThreadExecutor.executeTask(ThreadExecutor:157) ~[?:?]
at net.minecraft.server.world.ServerChunkManager$MainThreadExecutor.executeTask(ServerChunkManager:552) ~[?:?]
at net.minecraft.util.thread.ThreadExecutor.runTask(ThreadExecutor:131) ~[?:?]
at net.minecraft.server.world.ServerChunkManager$MainThreadExecutor.runTask(ServerChunkManager:561) ~[?:?]
at net.minecraft.server.world.ServerChunkManager.executeQueuedTasks(ServerChunkManager:278) ~[?:?]
at net.minecraft.server.MinecraftServer.runOneTask(MinecraftServer:796) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.runTask(MinecraftServer:784) ~[client-intermediary.jar:?]
at net.minecraft.util.thread.ThreadExecutor.runTasks(ThreadExecutor:116) ~[?:?]
at net.minecraft.server.MinecraftServer.runTasksTillTickEnd(MinecraftServer:768) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer:701) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer:273) ~[client-intermediary.jar:?]
at java.lang.Thread.run(Thread.java:833) [?:?]
[19:23:51] [IO-Worker-33/ERROR]: Cound not schedule mailbox
java.util.concurrent.RejectedExecutionException: Task IOWorker-chunk 2 false rejected from java.util.concurrent.ThreadPoolExecutor@66b3c657[Shutting down, pool size = 1, active threads = 1, queued tasks = 0, completed tasks = 84881]
at Not Enough Crashes deobfuscated stack trace.(1.18.2+build.3) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(ThreadPoolExecutor.java:2065) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.reject(ThreadPoolExecutor.java:833) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:1365) ~[?:?]
at net.minecraft.util.thread.TaskExecutor.execute(TaskExecutor:135) ~[?:?]
at net.minecraft.util.thread.TaskExecutor.run(TaskExecutor:105) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136) [?:?]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) [?:?]
at java.lang.Thread.run(Thread.java:833) [?:?]
[19:23:53] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5136823120ms or 102736462 ticks behind