Suggestion: Make rewards scale with distance (maybe using luck?)
EmoBubbleGum opened this issue ยท 2 comments
Luck affects a lot of things in minecraft. I was thinking you could make the rewards scale a lot better with the difficulty if you had some kind of scale for luck too.
Naturally it would be good to have a setting in the config for this. I think this setting could be very easily adjusted to fit any scaling settings, though, i am not sure how hard it would be to implement. Maybe use a custom playerdata variable for tracking player luck/distance?
Added more loot config which depends on the nameplate mod addon with a5da5b9
Definitely open for suggestions how to calculate the dropped item count
Hey EmoBubbleGum,
It is overall a good idea but I think if mobs drop more loot than in the loot table defined, the player would get too much stuff for killing mobs in a short amount of time. Somebody else requested something like this for another mod made by me called LevelZ where the player can skill on luck but even there I don't think this will fit in minecrafts world good