Rubidium

Rubidium

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[1.19.2] glitch with Minecolonies blueprints

PiTTl opened this issue ยท 2 comments

commented

hello,
due to buggy rendering (fireworks, fairy lights), we wanted to switch from optifine to rubidium, rubidium extras and rubidium dynamic lights. If you want to look at a structurize (part of minecolonies) blueprint, this visual glitch appears. Same with oculus installed.
1.19.2
forge 43.2.14
rubidium-0.6.2b
rubidium_extras-1.19.2_v1.4.1
dynamiclightsreforged-1.19.2_v1.4.0

viewing blueprint:
blueprint

with Oculus installed:
oculus

no blueprint loaded:
ohne blueprint

greetings,

commented

This looks like the same thing as #371 and possibly a few other issues. It's happening to me too with this setup:

Minecraft 1.20.1, Forge 47.1.3

MineColonies 1.1.8 ALPHA (despite the name, it's actually tagged as "Release" in CurseForge)
Structurize 1.0.583-BETA (explicitly this version required by MineColonies)
[some other MineColonies depencendies like BlockUI or MultiPiston]

Rubidium 0.6.5
Magnesium/Rubidium Dynamic Lights 1.5.0


NVIDIA RTX 4070, driver 536.40 (most recent "GameReady" available at time of posting)

commented

Confirming it's the same in a clean install with these mods (all latest versions):
image

Without rubidium, it works ok.